Sunday, February 22, 2009

Alan Simpsons Windows Vista Bible Desktop Edition or Schaums Outline of Programming with FORTRAN 77

Alan Simpson's Windows Vista Bible, Desktop Edition

Author: Alan Simpson

Check out the best of Windows Vista in this handy desktop-size resource. This convenient reference is drawn from the very best of bestselling author Alan Simpson’s Alan Simpson’s Windows Vista Bible. You’ll discover how to master the basics of PCs and operating systems, get started on Vista, and move ahead to multimedia, adding security, building a network, and more. You’ll even find special tips, workarounds, and advice on how to deal with Vista’s quirkier aspects.



Table of Contents:
Acknowledgments.

Introduction.

Part I: Beginner’s Crash Course.

Chapter 1: Getting Started.

Chapter 2: Workin’ It.

Chapter 3: Getting Help When You Need It.

Part II: Programs, Documents, and Folders.

Chapter 4: Running Programs.

Chapter 5: Navigating Your Folders.

Chapter 6: Working with Documents.

Chapter 7: Type, Edit, Copy, and Paste.

Chapter 8: Printing Documents.

Part III  Using the Internet.

Chapter 9: Getting Online.

Chapter 10: Browsing the World Wide Web.

Chapter 11: Sending and Receiving E-mail.

Chapter 12: Chatting and Interacting Using the Internet.

Chapter 13: Keeping It Safe.

Part IV: Fun with Multimedia.

Chapter 14: Using Your Camera and Scanner.

Chapter 15: Playing with Pictures and the Photo Gallery.

Chapter 16: Music and Video with Media Player 11.

Chapter 17: Managing Music, Making CDs.

Chapter 18: Making Home Movies.

Part V: Getting Organized, Staying Organized.

Chapter 19: Managing Files and Folders.

Chapter 20: Finding Things on Your Computer.

Chapter 21: Using Your Hard Drive.

Chapter 22: Using Floppies, Thumb Drives, CDs, and DVDs.

Chapter 23: Working with Compressed (Zip) Files.

Chapter 24: Managing Your Time, Tasks, and Appointments.

Part VI: Have ItYour Way.

Chapter 25: Creating and Managing User Accounts.

Chapter 26: Personalizing Your Desktop.

Chapter 27: Using Parental Controls.

Chapter 28: Speech, Writing, and Other Accessibility.

Chapter 29: Expanding Your System.

Chapter 30: Disaster Prevention and Recovery.

Part VII: Connecting Your Computers.

Chapter 31: Design and Create Your Own Network.

Chapter 32: Sharing Things on a Network.

Appendix A: Installing Windows Vista.

Appendix B: Shortcut Key Quick Reference.

Index.

New interesting textbook: Mathematics for 3D Game Programming and Computer Graphics Second Edition or Magic Lantern Guides

Schaum's Outline of Programming with FORTRAN 77

Author: Willam E Mayo

If you want fast mastery of Fortran 77 and top grades, this powerful study tool is the best tutor you can have! Inside, you will find: 326 detailed problems, with step-by-step solutions; hundreds of additional practice problems, with answers supplied; clear explanations of algorithm development, program design, control structures, loops, arrays, subprograms, and data files; and plenty of example code, as well as thorough coverage of debugging techniques. Whether used alone for independent study or with a class text, this popular SchaumÕs Outline is your ticket to a fast learning curve with Fortran 77!

He has been an active ATM Forum board member and technical committee chairperson. Recognized as a leader in ATM traffic management, McDysan is a frequent speaker and teacher at industry conferences. He lives in Richardson, Texas.Darren L. Spohn is Chief Technology Officer of NetSolve, Inc., whre he manages the company’s engineering, product development, and business development efforts. Previously he worked at MCI, where he held a number of critical engineering, marketing, and management positions in the development of advanced data networks. He lives in Austin, Texas.David E. McDysan is Director of Strategic Planning of ATM Services at MCI.



Saturday, February 21, 2009

Foundation Form Creation with Adobe LiveCycle Designer ES or How to Write and Publish Your Own eBook in as Little as 7 Days

Foundation Form Creation with Adobe LiveCycle Designer ES

Author: Kelly Wardrop

In this book, you'll learn how to use the advanced features in LiveCycle Designer ES, including ways to encourage your form users to return data correctly and promptly and with minimal effort on their behalf. You will discover how to create compelling and efficient forms and how to integrate forms with data using XML and WSDL technologies. You'll see and understand just how simply and quickly an intuitive form can be created and then customized and implemented or dispatched to the user using JavaScript and FormCalc scripting techniques.



See also: Comportamento organizzativo di comprensione ed in carico

How to Write and Publish Your Own eBook in as Little as 7 Days

Author: Jim Edwards

How to write and publish your own OUTRAGEOUSLY Profitable eBook in as little as 7 days even if you can't write, can't type and failed high school English class! Discover the secrets to having your own, outrageously profitable ebook written and published as quickly as ... only 7 days from today!



Friday, February 20, 2009

Software Systems Architecture or PostgreSQL

Software Systems Architecture: Working with Stakeholders Using Viewpoints and Perspectives

Author: Nick Rozanski

Software Systems Architecture is a practitioner-oriented guide to designing and implementing effective architectures for information systems. It is both a readily accessible introduction to software architecture and an invaluable handbook of well-established best practices. It shows why the role of the architect is central to any successful information-systems development project, and, by presenting a set of architectural viewpoints and perspectives, provides specific direction for improving your own and your organization's approach to software systems architecture.

With this book you will learn how to
• Design an architecture that reflects and balances the different needs of its stakeholders
• Communicate the architecture to stakeholders and demonstrate that it has met their requirements
• Focus on architecturally significant aspects of design, including frequently overlooked areas such as performance, resilience, and location
• Use scenarios and patterns to drive the creation and validation of your architecture
• Document your architecture as a set of related views
• Use perspectives to ensure that your architecture exhibits important qualities such as performance, scalability, and security

The architectural viewpoints and perspectives presented in the book also provide a valuable long-term reference source for new and experienced architects alike.

Whether you are an aspiring or practicing software architect, you will find yourself referring repeatedly to the practical advice in this book throughout the lifecycle of your projects.

A supporting Web site containing further information can be found atwww.viewpoints-and-perspectives.info



Go to: Arthritis or Not in My Family

PostgreSQL

Author: Korry Douglas

The second edition of the best-selling PostgreSQL has been updated to completely cover new features and capabilities of the 8.0 version of PostgreSQL. You will be lead through the internals of the powerful PostgreSQL open source database chapter, offering an easy-to-read, code-based approach that makes it easy to understand how each feature is implemented, how to best use each feature, and how to get more performance from database applications. This definitive guide to building, programming and administering the powerful PostgreSQL open-source database system will help you harness one of the most widely used open source, enterprise-level database systems.



Table of Contents:
1Introduction to PostgreSQL and SQL9
2Working with data in PostgreSQL77
3PostgreSQL SQL syntax and use139
4Performance189
5Introduction to PostgreSQL programming241
6Extending PostgreSQL253
7PL/pgSQL305
8The PostgreSQL C API - libpq361
9A simpler C API - libpgeasy405
10The new PostgreSQL C++ API - libpqxx421
11Embedding SQL commands in C programs - ecpg465
12Using PostgreSQL from an ODBC client application501
13Using PostgreSQL from a Java client application543
14Using PostgreSQL with Perl573
15Using PostgreSQL with PHP613
16Using PostgreSQL with Tcl and Tcl/Tk645
17Using PostgreSQL with Python683
18Npgsql : the .NET data provider707
19Other useful programming tools743
20Introduction to PostgreSQL administration777
21PostgreSQL administration783
22Internationalization and localization881
23Security899
24Replicating PostgreSQLData with Slony925
25Contributed modules947

Thursday, February 19, 2009

Adobe InDesign CS3 Bible or The Elder Scrolls IV

Adobe InDesign CS3 Bible

Author: Galen Gruman

While QuarkXPress has been the most-widely used page-layout program in the world, Adobe InDesign is rapidly gaining ground with better typography and transparency features, speedier performance, and more overall control. Learn InDesign now from respected InDesign and QuarkXPress expert Galen Gruman. He packs this book with real-world insights from publishing pros who use InDesign in critical projects, shows you the program's innovative architecture and functionality, and tells you everything you need to know to get up to speed. Whether an experienced designer, a novice, or somewhere in between, you'll find all the real-world tips and techniques you're looking for in this comprehensive reference.



Table of Contents:
Foreword: Your Guide to InDesign's Challenge
Foreword: Getting the Most from InDesign
Foreword: The InDesign Mission
Preface
Acknowledgments
Pt. IWelcome to InDesign1
Ch. 1What InDesign Can Do for You3
Ch. 2A Tour of InDesign23
Ch. 3Getting InDesign Ready to Go63
Ch. 4Creating, Opening, and Saving Documents97
Pt. IIFrame and Line Fundamentals115
Ch. 5Adding Text Frames, Picture Frames, and Lines117
Ch. 6Manipulating Frames and Lines127
Ch. 7Orchestrating Objects149
Ch. 8Time-Saving Techniques163
Pt. IIIText Fundamentals171
Ch. 9Preparing Text Files for Import173
Ch. 10Working with Text189
Ch. 11Flowing Text Through a Document213
Ch. 12Specifying Character Formats235
Ch. 13Specifying Paragraph Formats257
Ch. 14Setting Up Tabs and Tables275
Ch. 15Setting Up Styles293
Pt. IVTypography Fundamentals309
Ch. 16Fundamental Typography311
Ch. 17Creating Special Text Formatting337
Ch. 18Working with Special Characters359
Ch. 19Treating Text as Artwork371
Pt. VPicture Fundamentals381
Ch. 20Preparing Picture Files for Import383
Ch. 21Importing Pictures395
Ch. 22Modifying Imported Pictures409
Ch. 23Special Effects for Pictures427
Pt. VIDrawing Fundamentals441
Ch. 24Drawing Free-Form Shapes and Curved Paths443
Ch. 25Modifying Shapes and Paths457
Ch. 26Special Effects for Drawings469
Pt. VIIColor Fundamentals479
Ch. 27Defining Colors and Gradients481
Ch. 28Preparing for Color Prepress503
Pt. VIIIPage Fundamentals519
Ch. 29Creating Layout Standards521
Ch. 30Working with Layers547
Ch. 31Working with Pages563
Pt. IXOutput Fundamentals577
Ch. 32Preparing for Printing579
Ch. 33Printing Techniques611
Ch. 34Creating Output Files629
Pt. XWeb Fundamentals647
Ch. 35Web-Page Setup649
Ch. 36Converting from Print to Web671
Pt. XIAdvanced Issues691
Ch. 37Working with Others693
Ch. 38Using Plug-Ins707
Ch. 39The Right Toolkit713
App. AInstalling Adobe InDesign743
App. BMost Useful Shortcuts753
App. CTop Tips for Using InDesign769
App. DSwitching from QuarkXPress or PageMaker781
App. EWhat's on the CD-ROM795
Index801
End-User License Agreement821
CD-ROM Installation Instructions824

Books about: Plain Lives in a Golden Age or Travel Perspectives

The Elder Scrolls IV: Shivering Isles: Prima Official Game Guide

Author: Bethesda Softworks

A New Realm, A New Path . . .

·Complete maps for the Main Quest and the realm of Sheogorath.

·Walkthroughs for every quest in the expansion, including the Main Quest and Freeform Quests.

·Detailed bestiary chapter to help you best deal with the strange denizens of the Shivering Isles.

·Complete sections for all new items, ingredients, and more.

·Includes full coverage on Knights of the Nine and Oblivion Downloadable Content.