Monday, December 29, 2008

Digital Photography or Java Software Solutions

Digital Photography (National Geographic Photo Field Guide Series): Secrets to Making Great Pictures

Author: Rob Sheppard

The world of photography has been transformed by the digital realm—both professionals and amateurs alike are abandoning traditional film cameras for new technology. Now, in the fifth of the acclaimed Photography Field Guide series, National Geographic presents an easy-to-understand, step-by-step guide to this new media with tips on everything from picking the right camera to producing exotic infrared images.

This reference provides all the information necessary to get the most out of new digital technology, including the background and development of digital technology, the ethics of when a photographer should and should not alter images, differences in various file types (JPEG, TIFF, etc.), and tips for producing excellent panoramic images.

Featuring information from one of the field's most revered experts, this guide is the quintessential tool for photographers of all levels of experience who wish to be on the cutting edge of photography's exciting new frontier.



Interesting textbook: Successful Diversity Management Initiatives or Global Inequalities

Java Software Solutions: Foundations of Program Design

Author: John Lewis

Java Software Solutions is the premier text for teaching beginning programmers how to design and implement high-quality software using Java. Instructors trust the book's focus on developing high-quality software using Java. Instructors trust the book's focus on developing problem-solving and design skills alongside solid programming techniques. Students appreciate its clear writing and wealth of realistic programming examples. The Sixth Edition introduces improvements that make this book an even more useful teaching and learning tool.


 


KEY FEATURES

  • A measured approach to objects teaches students first how to use objects and then how to write them.
  • Fully implemented examples demonstrate specific concepts -- small, readily understandable examples are intertwined with larger, more realistic ones.
  • An optional Graphics Track covers graphics and GUIs at the end of each chapter, allowing for flexibility of coverage.
  • Extensive review and practice features include end-of-chapter questions, exercises, projects, and new end-of-section exercises.
  • NEW! Software Failure vignettes discuss real-world flaws in software design, encouraging students to adopt sound design practices from the beginning.
  • The text is completely compatible with Java 6.0.
  • NEW! Video Notes, presented by the author, explain topics visually in an easy-to-follow format, giving students the extra help they need to grasp important concepts. Each chapter has multiple Video Notes that walk students through examples and problem solutions. Conveniently accessible on aw.com/lewis or CD-ROM (available separately).

myCodeMate is a Web-based, textbook-specific homework tool and programming resource for an introduction to programming course. It provides a wide range of tools that students can use to help them learn programming concepts, prepare for tests, and earn better grades in the introductory programming course. Students can work on programming problems from this text or homework problems created by their professors and receive guided hints with page references and English explanations of compiler errors. Instructors can assign textbook-specific or self-created homeowrk problems, preset style attributes, view students' code and class compiler error logs, and track homework completion. A complimentary subscription is offered when an access code is ordered packaged with a new copy of this text. Subscriptions may also be purchased online. For more information visit mycodemate.com.


 

Booknews

Teaches beginning programmers how to design and implement high quality object-oriented software, updated to encompass the new features of the Java 2 platform as they apply to CS1/Introductory Programming topics. Applets and applications appear throughout the book to demonstrate computing concepts. Includes a new chapter addressing exceptions and I/O streams and expanded coverage of classes and objects, methods and parameter passing, object relationships, and class design, as well as new discussion of Swing components. Annotation c. Book News, Inc., Portland, OR (booknews.com)



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