Computer Networking First-Step
Author: Wendell Odom
Your first step into the world of computer networking
- No experience required
- Includes clear and easily understood explanations
- Makes learning easy
Your first step to computer networking begins here!
- Learn basic networking terminology
- Understand how information is routed from place to place
- Explore Internet connectivity secrets
- Protect your computer from intrusion
- Build local-area networks (LANs)
Welcome to the world of networking!
Networking and the Internet touch our lives in untold ways every day. From connecting our computers together at home and surfing the net at high speeds to editing and sharing digital music and video, computer networking has become both ubiquitous and indispensable.
No experience needed!
Computer Networking First-Step explains the basics of computer networking in easy-to-grasp language that all of us can understand. This book takes you on a guided tour of the core technologies that make up network and Internet traffic. Whether you are looking to take your first step into a career in networking or are interested in just gaining a conversational knowledge of the technology, this book is for you!
Slashdot.org
The best thing going for the book is its relaxed, you-can-do-it tone. ... If you are looking for a conceptual understanding of computer networking to untangle the underlying mystery, read this book. I think this is a great text for high school students, home computer users, and even computer professionals who do not deal with networking in their daily work.
Table of Contents:
Introduction | ||
Pt. I | Networking basics | 3 |
Ch. 1 | What is a network? | 5 |
Ch. 2 | A network's reason for existence | 17 |
Ch. 3 | Building a network : it all starts with a plan | 37 |
Pt. II | Running the local department of (network) transportation | 63 |
Ch. 4 | How to build a local (network) roadway | 65 |
Ch. 5 | Rules of the road : how to use the local (network) roadway | 87 |
Ch. 6 | Reducing congestion and driving faster on the local (network) roadway | 107 |
Ch. 7 | Adding local (network) roadways for no extra money | 131 |
Pt. III | Shipping and logistics : commerce using the (network) roadways | 151 |
Ch. 8 | Shipping goods over a (network) roadway | 153 |
Ch. 9 | Choosing shipping options when transporting the goods over the (network) roadway | 181 |
Pt. IV | Navigating the roadways to find the right street address | 205 |
Ch. 10 | Delivering the goods to the right street (IP) address | 207 |
Ch. 11 | Knowing where to turn at each intersection (router) | 235 |
Ch. 12 | Painting the road signs on your interstate (internetwork) | 263 |
Ch. 13 | People like names, but computers like numbers | 279 |
Pt. V | Building an interstate (inter-LAN) highway system | 293 |
Ch. 14 | Leasing a (network) roadway between two points | 295 |
Ch. 15 | Leasing a (network) roadway between lots of places | 315 |
Ch. 16 | Driving from home onto the globally interconnected (internet) roadway | 333 |
Pt. VI | Securing the network | 353 |
Ch. 17 | Accepting the right people and rejecting the wrong people | 355 |
Ch. 18 | Keeping a watchful eye over who drives into your (network) neighborhood | 373 |
Pt. VII | Appendixes | 391 |
App. A: Answers to chapter review questions | 393 | |
App. B: Converting IP addresses between decimal and binary | 435 | |
Glossary | 459 | |
Index | 497 |
Go to: Economics of the Environment or Creative Problem Solving
Designing Interactions
Author: Bill Moggridg
Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technology products no longer regard their job as designing a physical object--beautiful or utilitarian--but as designing our interactions with it. In Designing Interactions, award-winning designer Bill Moggridge introduces us to forty influential designers who have shaped our interaction with technology. Moggridge, designer of the first laptop computer (the GRiD Compass, 1981) and a founder of the design firm IDEO, tells us these stories from an industry insider's viewpoint, tracing the evolution of ideas from inspiration to outcome. The innovators he interviews--including Will Wright, creator of The Sims, Larry Page and Sergey Brin, the founders of Google, and Doug Engelbart, Bill Atkinson, and others involved in the invention and development of the mouse and the desktop--have been instrumental in making a difference in the design of interactions. Their stories chart the history of entrepreneurial design development for technology.
Moggridge and his interviewees discuss such questions as why a personal computer has a window in a desktop, what made Palm's handheld organizers so successful, what turns a game into a hobby, why Google is the search engine of choice, and why 30 million people in Japan choose the i-mode service for their cell phones. And Moggridge tells the story of his own design process and explains the focus on people and prototypes that has been successful at IDEO--how the needs and desires of people can inspire innovative designs and how prototyping methods are evolving for the design of digitaltechnology.
Designing Interactions is illustrated with more than 700 images, with color throughout. Accompanying the book is a DVD that contains segments from all the interviews intercut with examples of the interactions under discussion.
Interviews with:
Bill Atkinson, Durrell Bishop, Brendan Boyle, Dennis Boyle, Paul Bradley, Duane Bray, Sergey Brin, Stu Card, Gillian Crampton Smith, Chris Downs, Tony Dunne, John Ellenby, Doug Englebart, Jane Fulton Suri, Bill Gaver, Bing Gordon, Rob Haitani, Jeff Hawkins, Matt Hunter, Hiroshi Ishii, Bert Keely, David Kelley, Rikako Kojima, Brenda Laurel, David Liddle, Lavrans Løvlie, John Maeda, Paul Mercer, Tim Mott, Joy Mountford, Takeshi Natsuno, Larry Page, Mark Podlaseck, Fiona Raby, Cordell Ratzlaff, Ben Reason, Jun Rekimoto, Steve Rogers, Fran Samalionis, Larry Tesler, Bill Verplank, Terry Winograd, and Will Wright
What People Are Saying
"This will be the book--the book that summarizes how the technology of interaction came into being and prescribes how it will advance in the future. Written by the designer who was there, who helped make it happen, who pioneered the digital revolution. Essential, exciting, and a delight for both eyes and mind."
—Don Norman, Nielsen Norman Group and Northwestern University, author of Emotional Design
"During the past forty years, interaction designers have powerfully transformed the daily lives of billions. Designing Interactions is a deeply knowing, intimate portrayal of these people: who they are, how they think, and precisely what they do. If you live or work with computers or cell phones--and who among us has any choice about that?--then you owe it to yourself to read this. A labor of love that was years in the making, this classic has no rival in its field."
—Bruce Sterling, author of Shaping Things
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